v0.10.0 - Fishing Skill, Mod Integrations & White Label Fixes Patch Notes
What's new in v0.10.0 - Fishing Skill, Mod Integrations & White Label Fixes
Fishing Skill
- Fishing is now active - By default, killing fish and aquatic mobs awards Fishing XP. Minnows, Salmon, Crabs, Sharks, and more all grant Fishing XP based on their difficulty — no additional mods required
- Automatic fish detection - The plugin recognizes 18+ aquatic mob types automatically. When a fish mob is killed, it awards Fishing XP instead of combat weapon XP
- Fishing Mastery Cape - Reach Fishing level 100 to earn the Fishing Mastery Cape with item rewards at every milestone (levels 10, 25, 50, 65, 80, 100)
- Fishing XP Tokens - 8 flat XP token tiers and 5 personal boost token tiers for Fishing, matching all other skills
- HyFishing mod support - When HyFishing is installed, fish catches from HyFishing's fishing rod system award Fishing XP instead of mob kills. Fish mob kills fall back to combat weapon XP so there's no double-dipping
- Default fish XP values - Fish XP scales with difficulty: tiny fish (10 XP), small fish (20-24 XP), standard fish (30-35 XP), medium catches (40-50 XP), large catches (60-75 XP), hostile aquatic (90-100 XP), dangerous aquatic (150-200 XP)
- Configurable - Override fish XP values via
/mmoconfig fishingormods/mmoskilltree/xp-maps.json - Fishing skill tree - 10-tier reward tree with health, stamina, block, mana, and XP bonuses. High-tier rewards include all-combat lifesteal at levels 80 and 100, plus fall damage reduction at level 100
Admin UI
- Fishing in admin pages - Fishing now appears under the Gathering category in all admin pages: Command Rewards, Skill Tree Overrides, Boost Templates, and XP Tokens. Edit fishing rewards, milestones, and configurations from the dashboard
Optional Mod Integrations
- Automatic mod detection - MMO Skill Tree can now detect and integrate with other installed mods automatically. No server configuration required — adapters are discovered at startup
- Fishing integration support - Other mods can provide fishing adapters that hook into MMO Skill Tree's XP system. When a compatible fishing mod is installed, fish catches automatically award Fishing XP
- Multi-mod fallback - If multiple mods provide adapters for the same feature, the highest-priority adapter that initializes successfully is used. If none succeed, the system falls back to a safe default
- Server owner overrides - Optionally disable or re-prioritize mod adapters via
mods/mmoskilltree/integrations.json. The file is generated automatically on first startup — no editing needed unless you want to customize - Startup logging - The full integration resolution process is logged at startup with
[Integrations]prefix, showing which adapters were discovered, which were activated, and why others were skipped - Developer API - Third-party mod authors can build integration adapters by depending on the lightweight
mmoskilltree-apijar (compile-only). See the Integration API docs for details
Combat XP
- Damage-based modes skip hostility check - In Damage and Damage+Kill combat XP modes, all mobs now award XP when hit, regardless of hostility. Previously, only hostile mobs awarded offensive XP. Per-Hit and Kill-Only modes still require the target to be hostile
Bug Fixes
- Fixed a disconnect when opening UI pages with White Label branding enabled
- Server name and description now display correctly for both left and right branding positions. Left position shows the logo, server name, and description in the side panel without overriding page titles. Right position shows the logo in the title area with your server name as the heading and description below it
Looking for technical details? View full developer changelog for v0.10.0 - Fishing Skill, Mod Integrations & White Label Fixes