v0.10.1 - Parry Rewards & Scroll Recovery Quest Patch Notes

What's new in v0.10.1 - Parry Rewards & Scroll Recovery Quest

Parry Skill Tree Rewards

  • Parry rewards in combat skill trees - When the Perfect Parries mod is installed, 7 melee combat skills (Swords, Daggers, Polearms, Staves, Axes, Blunt, Unarmed) and Defense now include parry-themed rewards in their skill trees at levels 40-100
  • 4 new reward types - Parry Counterattack (chance to counterattack after parrying), Parry Reflect (reflect a percentage of blocked damage), Parry Stamina Drain (drain attacker's stamina on parry), and Parry Stun Damage (bonus damage to stunned enemies)
  • Reward flavor per weapon - Each weapon skill offers a unique pair of parry rewards that fit its playstyle: Swords get Counterattack + Reflect, Daggers get Counterattack + Stamina Drain, Polearms get Reflect + Stun Damage, Staves get Reflect + Stamina Drain, Axes get Counterattack + Stun Damage, Blunt gets Stun Damage + Reflect, Unarmed gets Counterattack + Stamina Drain, and Defense gets all four types
  • Scaling with tiers - Parry bonuses start at 3% at level 40 and scale up to 7-8% at level 100, with two parry options available at the final tier
  • No mod, no clutter - Parry rewards only appear in skill trees when Perfect Parries is detected at startup. Servers without the mod see the same reward trees as before
  • API access - Other mods can query a player's total parry bonuses via MMOSkillTreeAPI.getParryCounterattackBonus(), getParryReflectBonus(), getParryStaminaDrainBonus(), and getParryStunDamageBonus()

Leaderboard

  • Redesigned leaderboard page - The leaderboard now uses the standard Hytale container layout with a proper header bar, themed scrollbar, decorative separator above your rank section, and native close button styling. Filter buttons are wider for better readability across all languages

UI Improvements

  • Native Hytale styling across all pages - All UI pages now use the standard Hytale Common.ui layout system with themed containers, scrollbars, separators, and button sounds for a consistent look and feel
  • Admin dashboard sticky footer - The admin config page's action buttons and back button now stay fixed at the bottom of the screen instead of scrolling with the content
  • Boost multiplier precision - XP boost multipliers now display up to 3 decimal places (trimming trailing zeros) instead of being locked to 1 decimal place. A 1.125x boost now shows as "1.125x" instead of "1.1x"

Bug Fixes

  • Skill tree tiers with more than 6 reward options now wrap to a second row - Previously, only the first 6 options were shown. Tiers with 7+ choices (e.g., from mod integrations adding extra rewards) now display all options across two rows

Quests

  • "Forgot Something?" recovery quest - A new repeatable quest that gives players a replacement Skills Menu Scroll. Hidden until the Getting Started quest is completed, available once per hour, and must be manually accepted from the quest log