v0.10.5 Patch Notes
What's new in v0.10.5
Health & Mana Regeneration
- Health Regen - New skill tree reward type that passively regenerates a percentage of your max health per second. Available in Defense (Lv65: +0.5%/s, Lv100: +1%/s) and gathering skill trees — Mining, Woodcutting, Excavation, Fishing, and Building (Lv80: +0.2%/s, Lv100: +0.3%/s)
- Mana Regen - New skill tree reward type that passively regenerates a percentage of your max mana per second. Available in Staves (Lv65: +0.5%/s, Lv100: +1%/s) and Harvesting and Crafting (Lv80: +0.2%/s, Lv100: +0.3%/s)
- Combat trees offer stronger regen rates as primary sources, while gathering trees provide lower supplementary regen for dedicated gatherers
Bug Fixes
- Harvest quest progress now works from interactive crop pickups - Harvesting crops via interactive pickup was awarding XP correctly but not advancing quest objectives. The pickup event now fires both
PICKUP_ITEMandBREAK_BLOCKquest events, so harvest quests (which useBREAK_BLOCKobjectives) track progress as expected - Fixed quest page failing to open - A layout error in the quest page UI file prevented it from rendering
Looking for technical details? View full developer changelog for v0.10.5