v0.10.5 Patch Notes

What's new in v0.10.5

Health & Mana Regeneration

  • Health Regen - New skill tree reward type that passively regenerates a percentage of your max health per second. Available in Defense (Lv65: +0.5%/s, Lv100: +1%/s) and gathering skill trees — Mining, Woodcutting, Excavation, Fishing, and Building (Lv80: +0.2%/s, Lv100: +0.3%/s)
  • Mana Regen - New skill tree reward type that passively regenerates a percentage of your max mana per second. Available in Staves (Lv65: +0.5%/s, Lv100: +1%/s) and Harvesting and Crafting (Lv80: +0.2%/s, Lv100: +0.3%/s)
  • Combat trees offer stronger regen rates as primary sources, while gathering trees provide lower supplementary regen for dedicated gatherers

Bug Fixes

  • Harvest quest progress now works from interactive crop pickups - Harvesting crops via interactive pickup was awarding XP correctly but not advancing quest objectives. The pickup event now fires both PICKUP_ITEM and BREAK_BLOCK quest events, so harvest quests (which use BREAK_BLOCK objectives) track progress as expected
  • Fixed quest page failing to open - A layout error in the quest page UI file prevented it from rendering

Looking for technical details? View full developer changelog for v0.10.5