v0.10.6 Patch Notes
What's new in v0.10.6
Bug Fixes
- Fixed daily harvest quest not tracking crop pickups - The "Harvest Season" daily quest was using a block-break objective type instead of item pickup, so harvesting crops via interactive pickup wasn't counting toward quest progress
- Fixed HyFishing mod not being detected - The optional dependency declaration for HyFishing used an incorrect group ID, preventing the mod from being recognized when installed. Additionally, optional mods that load after MMO Skill Tree are now detected via a deferred re-check on first player connect
- Fish kills no longer award Fishing XP when a fishing mod is installed - When a fishing integration like HyFishing is active, killing fish mobs awards weapon combat XP instead of Fishing XP. Fishing XP only comes from rod catches via the fishing mod. Without a fishing mod, fish kills always award Fishing XP regardless of combat mode
- Combat XP now requires hostile targets in all modes except Kill-Only - Damage-Based and Damage+Kill modes previously awarded XP for hitting any mob (including passive/friendly). Now all modes except Kill-Only check if the target is hostile before awarding XP, consistent with Per-Hit mode
Admin
- Max Active Quests setting added to admin config page - Server admins can now change the maximum number of simultaneous active quests per player directly from the admin dashboard instead of editing config files
UI Improvements
- Boost Templates admin page redesigned with native Hytale styling - The boost templates editor now uses the standard Hytale container layout with themed panels, scrollbars, separators, and button sounds, matching the XP Overrides page
- XP Token Overrides admin page redesigned with native Hytale styling - The XP token/boost token editor now uses the standard Hytale container layout with themed panels, scrollbars, separators, and button sounds
- Fixed crash when viewing Combat skills on Boost Templates page - Selecting the Combat category (which has 11 skills) caused a disconnect because the skill selector buttons overflowed their container. Skill buttons now wrap to multiple rows
- Fixed crash when viewing Combat skills on XP Token Overrides page - Same overflow fix applied to the XP token editor's skill selector
- Wider level headers on item rewards page - The "Level X" section headers on the item rewards claim page are now wider to avoid text truncation
- Wider status labels on skill tree page - The AVAILABLE, LOCKED, and COMPLETE status labels on skill tree reward tiers are now wider to prevent text from being cut off
- Fixed arrow navigation buttons overlapping outside skill tree page - The prev/next skill arrows in the header were placed inside the container's title bar, causing them to extend beyond the page border. Navigation controls are now properly inside the content area
- Fixed arrow navigation buttons overlapping outside item rewards page - Same fix applied to the item rewards claim page where prev/next skill arrows extended beyond the container border
Looking for technical details? View full developer changelog for v0.10.6