v0.11.1 - February 2026 Patch Notes

What's new in v0.11.1 - February 2026

Admin UI

  • Built-in custom skills can now be disabled - Magic and Artillery now appear in the Built-in Skills table on the Custom Skills admin page with the same enable/disable toggle as the 22 core skills. Previously they had no toggle and could not be turned off

Item Rewards

  • Default item rewards for Magic - Magic now has milestone item rewards at levels 10, 25, 50, 65, 80, and 100, progressing from wooden wands through spellbooks. Level 100 rewards include Frost, Fire, and Demon spellbooks, a mastery cape, and a global XP boost
  • Default item rewards for Artillery - Artillery now has milestone item rewards at levels 10, 25, 50, 65, 80, and 100, progressing from basic bombs through guns. Level 100 rewards include large fire bombs, frag grenades, a mastery cape, and a global XP boost

Bug Fixes

  • Fixed XP tokens not working for custom skills - Consuming a flat XP token for a custom skill (e.g., Magic or Artillery) would silently fail and not grant any XP. Custom skill tokens now correctly grant XP, trigger level-up notifications, and check for milestone rewards
  • Fixed boost tokens crashing when targeted at custom skills - Boost tokens and active boosts that targeted a custom skill by name would crash during deserialization, causing the boost to be lost. Skill-targeted boosts now work for any registered skill
  • Fixed boosts for custom skills not applying - XP boosts targeting a specific custom skill (e.g., "2x Magic XP") would never apply because the boost system only recognized built-in skill names. Boosts now correctly match against all registered skills including custom ones
  • Fixed boost target showing "Unknown" for custom skills - When a boost targeted a custom skill, the UI and notifications would display "Unknown" instead of the skill name. Boost targets now show the correct localized skill name for all skills