v0.11.1 - February 2026 Patch Notes
What's new in v0.11.1 - February 2026
Admin UI
- Built-in custom skills can now be disabled - Magic and Artillery now appear in the Built-in Skills table on the Custom Skills admin page with the same enable/disable toggle as the 22 core skills. Previously they had no toggle and could not be turned off
Item Rewards
- Default item rewards for Magic - Magic now has milestone item rewards at levels 10, 25, 50, 65, 80, and 100, progressing from wooden wands through spellbooks. Level 100 rewards include Frost, Fire, and Demon spellbooks, a mastery cape, and a global XP boost
- Default item rewards for Artillery - Artillery now has milestone item rewards at levels 10, 25, 50, 65, 80, and 100, progressing from basic bombs through guns. Level 100 rewards include large fire bombs, frag grenades, a mastery cape, and a global XP boost
Bug Fixes
- Fixed XP tokens not working for custom skills - Consuming a flat XP token for a custom skill (e.g., Magic or Artillery) would silently fail and not grant any XP. Custom skill tokens now correctly grant XP, trigger level-up notifications, and check for milestone rewards
- Fixed boost tokens crashing when targeted at custom skills - Boost tokens and active boosts that targeted a custom skill by name would crash during deserialization, causing the boost to be lost. Skill-targeted boosts now work for any registered skill
- Fixed boosts for custom skills not applying - XP boosts targeting a specific custom skill (e.g., "2x Magic XP") would never apply because the boost system only recognized built-in skill names. Boosts now correctly match against all registered skills including custom ones
- Fixed boost target showing "Unknown" for custom skills - When a boost targeted a custom skill, the UI and notifications would display "Unknown" instead of the skill name. Boost targets now show the correct localized skill name for all skills
Looking for technical details? View full developer changelog for v0.11.1 - February 2026