v0.11.2 Patch Notes
What's new in v0.11.2
Skill Capes
- Magic mastery cape - Reaching level 100 in Magic now awards a mastery cape with +30 Mana, +8% Signature damage, and light armor stats — matching the Staves cape's spellcaster focus
- Artillery mastery cape - Reaching level 100 in Artillery now awards a mastery cape with +10% Charged damage, +14% Projectile resistance, and +16 Health — matching the Archery cape's ranged combat focus
- Fishing mastery cape - Reaching level 100 in Fishing now awards a mastery cape with gathering-focused stats (+14% Physical resistance, +10% Projectile resistance, +22 Health)
Item Rewards
- Per-reward auto-claim - Each item reward can now be individually marked as "auto-claim" in the Edit Rewards admin page. Rewards with auto-claim enabled are automatically given to players on level-up without requiring manual claiming from the Item Rewards UI. Custom skills now also receive item reward notifications on level-up
Admin UI
- Skill Tree Overrides page redesigned with native Hytale styling - The skill tree overrides editor now uses the standard Hytale container layout with themed panels, scrollbars, separators, and button sounds, matching the rest of the admin dashboard
- All skills can now add extra tiers - The "+" button to add new tiers beyond the defaults is no longer restricted to custom skills. Built-in skills (Mining, Swords, etc.) can now have additional tiers added through the Skill Tree Overrides page. Resetting an added tier removes it entirely instead of reverting to a nonexistent default
- Custom Skill Creation Wizard - A new 4-step guided wizard accessible from the Custom Skills admin page combines skill definition, XP map configuration, item requirements, and skill tree rewards into a single flow. Step 1 defines the skill (ID, display name, category, triggers), Step 2 configures XP patterns, Step 3 sets item level requirements, and Step 4 builds skill tree tiers with milestone rewards. Steps 3 and 4 can be skipped. The wizard also supports editing existing custom skills with all fields pre-populated. All changes are saved atomically on finish — cancelling at any point discards everything
Looking for technical details? View full developer changelog for v0.11.2